Jan-Code-4B: A Lightweight Code-Tuned Model for Local Development

✍️ OpenClawRadar📅 Published: March 3, 2026🔗 Source
Jan-Code-4B: A Lightweight Code-Tuned Model for Local Development
Ad

Jan-Code-4B Release Details

The Jan team has released Jan-Code-4B, a small code-tuned model built on Jan-v3-4B-base-instruct. This experimental model targets day-to-day coding assistance tasks including code generation, edits/refactors, basic debugging, and writing tests while maintaining a lightweight footprint suitable for local execution.

Intended Use and Performance

Jan-Code-4B is designed as a drop-in replacement for the Haiku model in Claude Code. On coding benchmarks, it shows small improvements over the baseline model and generally feels more reliable for coding-oriented prompts at this size.

How to Run Jan-Code-4B

Setup via Jan Desktop:

  • Download Jan Desktop from https://www.jan.ai/
  • Download Jan-Code via Jan Hub

Claude Code Integration:

  • Jan makes it easier to connect Claude Code to any model
  • Replace Haiku model with Jan-Code-4B
Ad

Model Links and Parameters

Model downloads:

  • Jan-Code: https://huggingface.co/janhq/Jan-code-4b
  • Jan-Code-GGUF: https://huggingface.co/janhq/Jan-code-4b-gguf

Recommended parameters:

  • Temperature: 0.7
  • Top_p: 0.8
  • Top_k: 20

The Jan team credits u/Alibaba_Qwen for the base model and u/ggerganov for llama.cpp contributions.

📖 Read the full source: r/LocalLLaMA

Ad

👀 See Also

Mneme: A PreToolUse Hook That Blocks Claude Code Edits Violating Architecture Decisions
Tools

Mneme: A PreToolUse Hook That Blocks Claude Code Edits Violating Architecture Decisions

Mneme is a PreToolUse hook for Claude Code that checks every Edit/Write/MultiEdit against a local decisions file before disk writes, blocking violations without manual intervention.

OpenClawRadar
Open-source solo RPG engine uses three Claude instances for parsing, narration, and direction
Tools

Open-source solo RPG engine uses three Claude instances for parsing, narration, and direction

EdgeTales is an open-source text-based solo RPG engine where dice mechanics determine outcomes and Claude AI generates atmospheric prose. The system uses three Claude instances in a pipeline: Brain (Haiku) for parsing input to JSON, Narrator (Sonnet) for writing prose, and Director (Haiku) for async scene analysis.

OpenClawRadar
Claude Code Plugin Yoink Replaces Library Dependencies to Reduce Supply Chain Risk
Tools

Claude Code Plugin Yoink Replaces Library Dependencies to Reduce Supply Chain Risk

Yoink is a Claude Code plugin that removes complex dependencies by reimplementing only needed functions, using a three-step workflow with /setup, /curate-tests, and /decompose commands. It currently supports Python with TypeScript and Rust support underway.

OpenClawRadar
Unsloth Studio enables 2x training speed with 70% VRAM reduction for local AI fine-tuning
Tools

Unsloth Studio enables 2x training speed with 70% VRAM reduction for local AI fine-tuning

Unsloth Studio provides tools to train and fine-tune language models on local hardware with 2x faster training and 70% VRAM reduction. It supports exporting models to GGUF format for use with Ollama and enables full local AI coding workflows on 24GB hardware like RTX 4090.

OpenClawRadar