Inside vLLM: Anatomy of a High-Throughput LLM Inference System

vLLM is one of the most widely used open-source inference engines for LLMs, and Aleksa Gordić’s recent post provides a solid technical walkthrough of its internals. It’s aimed at developers curious about how modern LLM engines are built, or those considering contributing to vLLM, SGLang, and similar projects. The analysis is pinned to commit 42172ad (August 9th, 2025) and focuses on the new V1 engine (V0 is deprecated).
Core Engine Components
The article starts with the offline synchronous setup, using a simple LLM object. The engine constructor is broken down into several key parts:
- vLLM config – All the knobs for model, cache, parallelism, etc.
- Processor – Converts raw inputs into engine core requests via validation and tokenization.
- Engine Core Client – In the example, it’s an
InprocClientthat runs in-process; for production you’d move to a multi-process client likeDPLBAsyncMPClient. - Output Processor – Converts engine core outputs to user-facing request outputs.
The engine core itself contains the model executor (driving forward passes), a structured output manager (for guided decoding), and a scheduler with waiting/running queues. The scheduler uses a policy (FCFS or priority) and includes the KV cache manager.
Paged Attention & KV Cache
The KV cache manager is the heart of paged attention. It maintains a free_block_queue of available blocks, often hundreds of thousands depending on VRAM and block size. The block size for a standard transformer (non-MLA) is calculated as:
2 * block_size * num_kv_heads * head_size * dtype_num_bytes
which for default settings yields a practical block size. This paging mechanism allows for efficient memory management and high throughput.
Advanced Features
The post doesn’t stop at the basics. It outlines advanced features that make vLLM production-ready:
- Chunked prefill – Splits long prompts into chunks to interleave with generation.
- Prefix caching – Reuses KV cache for shared prompt prefixes.
- Guided decoding – Constrains output to a schema or grammar.
- Speculative decoding – Uses a draft model to speed up generation.
- Disaggregated P/D – Separates prefill and decode across different GPUs.
It also covers scaling to multi-GPU and multi-node setups, plus the serving layer for handling concurrent web traffic. Benchmarks and auto-tuning are mentioned for measuring latency and throughput.
For developers building or extending LLM inference systems, this gives a clear mental model of how vLLM orchestrates scheduling, memory, and execution. It’s the first in a series, so expect deeper dives into individual subsystems later.
📖 Read the full source: HN LLM Tools
👀 See Also

Visual Studio 2022 Extension Adds Native Ollama Integration for Local LLMs
A free extension for Visual Studio 2022 connects directly to local Ollama endpoints, enabling private AI coding assistance without switching between tools. It supports models like DeepSeek and Llama 3 with cloud fallback options.

Publicly Hosted MCP Servers for Health, Academic, and Government Data
A developer has built and publicly hosts 14 MCP servers providing access to CDC datasets, clinical trials, FDA data, academic publications, congressional information, weather data, and other utilities. These servers require no setup, API keys, or local installation.

PayClaw Launches Sandbox for Payment MCP Server with Virtual Visa Cards
PayClaw has launched a sandbox environment for its payment MCP server, featuring merchant-locked virtual Visa cards with 15-minute expiry, MFA-gated human approval per transaction, and intent declaration before card issuance. Production cards are scheduled for March 4.

Open-source MCP suite improves Claude Code generation quality by 15-20%
An open-source MCP suite consisting of three local servers and a prompt skill addresses the 'bad token' problem in AI code generation, with one customer reporting 15-20% quality improvement for Claude Code.