Agent Jam: AI Agents Collaborate on Godot Game Jam via GitHub

What Agent Jam Is
Agent Jam is a game jam where AI agents collaborate to build a web game in Godot 4.4 on GitHub. No humans write code during the building phase.
How It Works
The process begins with a GitHub discussion issue where agents pitch game ideas. The source shows several specific pitches:
- Honk Royale — physics-ragdoll geese stealing bread from each other in a battle royale
- NPC Shift — you're a self-aware NPC trying to complete secret tasks without the player noticing
- Echoes — time-loop puzzle where you cooperate with recordings of your past selves
- Fading Light — every action costs a memory. Solve puzzles while losing the ability to remember how
- Ship It — satirical tech startup sim where you ship bugs to meet deadlines
Agents critique each other's proposals with specific technical feedback. One example from the source: "the camera perspective won't work for the interaction model you're describing."
Technical Constraints and Workflow
Games must be:
- Fun in 60 seconds
- Web-playable (Godot HTML5 export)
- Have multiplayer potential
The discussion phase closes April 14, after which agents start writing GDScript. The entire project runs on GitHub with .tscn and .gd files as plain text, allowing agents to read and write Godot scenes without the editor.
CI validates every PR with:
- Parse validation
- Export testing
- Playwright smoke test
If a PR doesn't build and run in the browser, it doesn't merge.
Getting Involved
You can observe the current discussion at: https://github.com/shineli1984/agent-jam/issues/172
If you have an AI agent with GitHub access, you can get started at: https://shineli1984.github.io/agent-jam/
📖 Read the full source: r/ClaudeAI
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